Ice-breakers and Games


Acid River Crossing - Cross the room as a team in the shortest time with only 2 A4 sheets of paper. Only the paper is allowed to touch the floor – no part of your body or clothing may touch it. The exercise is over when you all reach the other side. If one person touches the floor in between – the whole team has to start again.You have 2 minutes to discuss as a team how to approach it. 8 minutes to try it out. And then we’ll have a race between the two teams together.

Toe Fencing - Grab a partner about the same height. Hands on their shoulders facing each other. When I (the leader) says go, the aim is to step on the other person’s toe, while avoiding getting your’s stepped on.

Knock – one soft ball. Try to hit others with the ball. Cannot run with ball. Only pivot like in netball when you have the ball. Cannot grab the ball from someone else. If you go out remember who got you out, because you can come back in when they go out. As soon as the ball bounces any one can grab it. As soon as the ball leaves your hands you can move both your feet.

Newspaper hockey (or try it with a ping pong ball and fly swats instead). Two teams, number them off.

Chair basketball - 2 teams. Nominate goalies. Stand on chair at end holding onto a wastebasket. Need to get ball into basket to score.

Defender – need 2 soft balls and at least 8 bottles (2or3ltr filled with sand or water) or blocks of wood for bases. First 8 people have to defend their base from being knocked over. Can only kick balls. Start with only one ball in play. As soon as someone base is knocked over – some one else on the sidelines can take over the base.

Line pull – two teams face each other with a line drawn between. Can’t move behind line more than three feet. And aim is to pull someone over the line. Once your foot is over the line you become part of that team.

Zombie – Need balloons for each person minus one and string to tie the balloon to their back. Some one starts off as the zombie (without a balloon) – goes and tries to burst the others balloons. Once some one’s balloon is burst they also become a zombie and can go get others. Have time limit of 10-15 minutes. Survivors win!

Cornerball – one ball. Two teams. One team starts with possession of the ball and the aim is to tag a member of the other team with the ball (throwing it at them does not count). The person with the ball cannot move, except to pivot and try and tag a member of the other team or pass to another of their team members. Once the ball is dropped, the other team gets possession.

Bomb fuse – Need a broom and a plastic garbage bin. Place the broom across the upturned garbage bin. Everyone forms a circle around it and holds hands. The idea is to not be the person to knock the broom over or to let go of the person’s hand next to you. If you knock it off – you go out. If you or the person beside you lets go, you both go out. Jumping over the broom is allowed.
Physical - Set up obstacle course in hall. Stopwatch required. Tables to crawl under. Chairs to go under. Any gym equipment? Include as part of the course, a run around the outside of the church or carpark. Plus 3 minutes endurance test – stand in the squatting position against the wall – count how many last the full three minutes. It’s a team event.
Humpo bumpo. Everyone crouches and grabs their knees. Only way to move is jump. If anyone falls over or stops being in the correct position – they are out. The idea is to be the last person still up.



Activities
International Junior Team Games - Years 4 to 9 - link - http://boys.brigadeaustralia.org/download.php?cid=5